Minecraft DDoS Protection

DDoS Protection for Minecraft Server. Hidden IP

Keep your players online even under heavy network attacks. Our systems filter threats at layer 4 before they even reach your machine. Setup the tunnel in minutes, hide your original IP address, and guarantee uptime for your network.

4.6 on 135 Trustpilot reviews
Layer 4 always-on
IPv4 fully hidden

Two ways to connect

Protection is identical in both cases. The only difference is where your server physically lives.

Option 1 VPS Gaming

By purchasing a Gaming VPS from us, the server runs on our infrastructure and the assigned IP is already protected. DDoS protection is included with no additional configuration.

  • Protection active from VPS activation
  • No tunnel, no network configuration
  • Included in the plan price
  • Zero latency ping: direct connection to the node
  • Superior performance compared to a remote tunnel
#  your public ipv4 is already protected
$ ip addr show eth0
  inet protected.privateh.net/24
#  no other  setps required
Proxy setup
CPU Optimized AMD Ryzen
Installation Instant
All-Included
L4 Proxy included free
View Gaming VPS plans
Option 2 Remote Protection

Your server is at another provider. You establish a tunnel to our infrastructure (VXLAN, GRE, WireGuard, or EoIP). Inbound traffic passes through our protected IP , your real IPv4 is never exposed.

  • Supported protocols: VXLAN, GRE, WireGuard, EoIP
  • Compatible with Linux, Windows Server, MikroTik
  • Real IPv4 unreachable from outside
# Linux GRE Tunnel Setup
$ sudo ip tunnel add gre1 mode gre remote OUR_IP local YOUR_IP ttl 255
$ sudo ip link set gre1 up
$ sudo ip addr add 10.255.0.2/30 dev gre1
Tunnel protocol
Protected bandwidth 50 Mbps
50 Mbps 2.5 Gbps 5 Gbps
12,50 /mo
€0,25/Mbps · GRE
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How we protect your Minecraft server from DDoS attacks

We work with the exact same solid mechanism for both modes, the only variable is the physical location where your machine sits.

01
Players connect to our protected IPv4

The DNS record points to our IP, not yours. Your real IPv4 never appears , not in DNS queries, traceroutes, or network scans.

; DNS record play.example.com. IN A 10.10.0.1/24 ; your real IPv4 → never published
02
Layer 4 filtering, volumetric attacks dropped

Inbound traffic is analyzed at Layer 3/4. SYN flood, UDP flood, ICMP flood, and amplification attacks are absorbed before reaching the server. No application-layer (L7) filtering.

[L4 filter] SYN flood → DROP UDP flood → DROP ICMP flood → DROP TCP legittimo → FORWARD
03
Clean traffic to your server (internal network or tunnel)

Gaming VPS on our network: traffic transits internally, no configuration needed. Remote server: establish a tunnel (VXLAN, GRE, WireGuard, or EoIP) and clean traffic reaches your private IPv4.

# remote tunnel example (WireGuard) [Peer] Endpoint = protected.privateh.net:51820 AllowedIPs = 0.0.0.0/0
1.6T+
Mitigation capacity
<1ms
Attack detection
99.97%
Uptime SLA
24/7
Active monitoring

What our DDoS Protection for Minecraft server includes

No surprises or paid add-ons. Every proxy plan we provide includes the full enterprise-level stack from day one so you can sleep soundly.

Always-on Layer 4 filtering

SYN flood, UDP flood, ICMP flood, and amplification attacks absorbed before they reach the server. Active 24/7 , no "clean-pipe on demand" mode.

Public remote IPv4 fully hidden

Your real IPv4 is replaced by our protected IP. It never appears in DNS queries, traceroutes, or scans. Attackers have no direct target.

Included in Gaming VPS servers

If you purchase a Gaming VPS server, protection is already active on the assigned IP. No configuration, no tunnel, no extra cost.

VXLAN / GRE / WireGuard / EoIP

For remote servers we support four tunneling protocols. Choose the one compatible with your OS and provider , protection works across all four.

Any server software

Protection operates at network level, not application level. Works with Vanilla, Paper, Spigot, BungeeCord, Velocity, anything listening on the assigned port.

1.6 Tbps+ capacity

Our infrastructure can absorb volumetric attacks up to 1.6 Tbps+. For a Minecraft server, even the most aggressive attacks fall well within this limit.

Any doubts or special requests? We’re here to help.

Questions about our infrastructure or need a custom solution? Reach out, our engineers will get back to you shortly.